
Before paying for an Arknights: Endfield purchase, check what the money actually buys. Origeometry converts to Oroberyl at 1:75, while one character pull costs 500 Oroberyl and ten pulls cost 5,000. A 6-star Operator starts at a 0.8% base rate, reaches guaranteed rarity by 80 pulls, and the featured Operator has a one-time 120-pull guarantee on its banner. The Monthly Pass costs US$4.99 for 30 days and can provide 6,000 Oroberyl if every daily reward is claimed. Check banner progress, first-purchase bonuses, regional pricing, payment support, and free currency before paying.
Real-money spending starts with Origeometry rather than pulls themselves. Origeometry can be converted to Oroberyl at 1:75, to Arsenal Tickets at 1:25, or used for Sanity restoration and selected pass purchases. That flexibility is worth keeping until the intended purchase is clear.
A character pull costs 500 Oroberyl, so 10 pulls require 5,000 and 60 pulls require 30,000. At the standard conversion rate, 5,000 Oroberyl needs about 66.67 Origeometry; 30,000 needs 400. Converting a full Origeometry balance before knowing what will be bought removes the option to use it elsewhere.
| Target | Oroberyl needed | Approx. Origeometry equivalent |
|---|---|---|
| 1 character pull | 500 | 6.67 |
| 10 pulls | 5,000 | 66.67 |
| 60 pulls | 30,000 | 400 |
| 80 pulls | 40,000 | 533.34 |
| 120 pulls | 60,000 | 800 |
Those numbers become more useful when read together with banner rules. Chartered Headhunting has a 0.8% base 6-star rate, a 5-star-or-higher guarantee within every 10 attempts, and a featured 6-star rate representing 50% of a 6-star result before other banner mechanics are considered.
After 65 pulls without a 6-star, the 6-star chance rises by 5 percentage points per pull. Pull 66 therefore has a 5.8% 6-star chance, pull 67 has 10.8%, and a 6-star is guaranteed no later than pull 80. Spending plans should use the account's current pull count rather than treating every banner purchase as if it starts from zero.
The featured Operator uses a separate 120-pull guarantee, and Prydwen's January 2026 system documentation notes that this guarantee triggers once per banner and does not carry between banners. A player already at 100 pulls is therefore looking at a maximum remaining requirement of 20 pulls, or 10,000 Oroberyl, rather than another full 60,000.
Banner position matters more than the advertised size of a currency pack. A player 10 pulls from a defined banner threshold has a different purchasing need from someone at 10 total pulls.
There is also a reward at 60 pulls: the player receives a Headhunting Dossier that can be used in the following Headhunting and counts as a 10-pull. Because it applies to the following Headhunting rather than the current one, its timing should be included when planning spending across consecutive banners.
Before using an arknights endfield top up, compare the amount needed with the Origeometry packages still carrying first-purchase bonuses. The community-maintained Endfield store reference lists base packages of 4, 21, 34, 57, 92, and 194 Origeometry, plus a 320-Origeometry package offered through Gryphline's web Top-up Center.
First-purchase treatment varies by package. The 21, 34, 57, 92, and 194 tiers currently list an extra amount equal to 100% of their base quantity on the first eligible purchase, while later purchases provide smaller bonuses; the 320 tier lists an 80-Origeometry bonus rather than a 100% match.
The 4-Origeometry tier is structured differently: the store reference lists 12 total on first purchase and a 2-unit bonus afterward. Batch Purchase also has a specific rule—when a first-top-up bonus applies, only the first eligible item in that batch receives it. Buying several eligible tiers in one batch without reading that condition can produce a different currency total from purchasing assumptions made beforehand.
The Monthly Pass deserves a separate comparison because its delivery is spread across 30 days. The listed US price is $4.99, with 12 Origeometry issued on purchase plus 200 Oroberyl, one Emergency Sanity Booster, and four Sanity Usage Permits each day.
Thirty complete daily claims produce 6,000 Oroberyl, enough for 12 character pulls at 500 each, before counting the 12 Origeometry or stamina-related items. Missing a day removes that day's reward, so a player who claims only 24 of 30 days receives 4,800 Oroberyl—20% less than the full 6,000.
The pass can be extended up to 180 days according to the current store reference. At six uninterrupted 30-day periods, the nominal daily Oroberyl allocation would total 36,000 if every claim were collected, but payment happens before those daily resources are received, so it is better suited to regular players than someone needing currency immediately.
Free currency should be counted before filling the remaining amount with paid currency. Origeometry can come from main missions and exploration-related sources, while Oroberyl is distributed through several forms of gameplay. Official 2026 compensation also shows why checking the mailbox can change the amount that needs to be purchased.
For the June 2026 “Sketches of Lost Heirlooms” update, Gryphline listed 900 Oroberyl for maintenance compensation and another 900 for bug-fix compensation, for 1,800 total to eligible accounts. At 500 Oroberyl per pull, that amount covered three complete pulls with 300 remaining.
A practical pre-payment count can therefore stay short:
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Current Oroberyl balance and available pull permits.
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Current pull count on the banner.
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Currency still obtainable before the banner ends.
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Remaining first-purchase bonuses on each package.
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Monthly Pass days the player is likely to claim.
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Final checkout amount after local tax or platform pricing.
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Account, server, and recipient information before payment.
Regional pricing deserves attention because the store reference does not publish one universal Origeometry price table. It states that prices can depend on location or ISP for the desktop client and Play Store account location on Android. A US$ figure seen in a guide therefore should not be treated as the guaranteed checkout amount for every account in 2026.
Payment methods also differ by location and can change. Gryphline announced on May 23, 2026 that PayPal service had been restored for a listed group of markets, with service resuming from May 20; the announcement included the United States, United Kingdom, Canada, Australia, Japan, France, Germany, Singapore, Mexico, and several other markets.
Gryphline also stated that users outside supported areas might not see the PayPal option during checkout. The payment screen should therefore be checked before assuming a method shown in another player's screenshot will be available on a different account.
Account information needs the same level of care. Before paying through any external checkout, compare the entered user or character information with the game account itself, especially when more than one account or server is used. A payment receipt should then be kept with the order number, amount, date, package, and payment method.
If an official payment has a technical problem, Gryphline's May 2026 notice directs players to in-game support through Settings > Platform & Account > Contact Customer Support. Retaining the receipt gives support staff a transaction reference instead of relying only on a screenshot of an in-game currency balance.
Security checks matter more when a third-party payment provider is involved. A checkout service normally needs enough account information to deliver the purchased item, but requests for an email password, platform password, one-time authentication code, or remote device access go beyond what a standard currency delivery should require.
Price discounts also need to be compared with the actual currency received. A nominal 10% discount can be less useful than an official package carrying a 100% first-purchase currency bonus, depending on the package and the player's remaining bonus eligibility. The comparison should use final delivered Origeometry per dollar, not the percentage printed beside a sale price.
A player can make the calculation from the banner backward. Someone sitting at 72 pulls with no 6-star needs at most eight more attempts to reach the 80-pull rarity guarantee, equal to 4,000 Oroberyl; someone targeting the one-time featured guarantee from 100 pulls needs at most 20 further attempts, equal to 10,000 Oroberyl.
Those amounts should then be reduced by already-owned Oroberyl, permits, claimable mail, event rewards, and rewards obtainable before the banner closes. Only the uncovered amount needs to be compared with paid packages, which keeps the purchase tied to an observable in-game requirement rather than an arbitrary currency bundle.
The last check is the real-money limit set before pulling starts. A 0.8% base 6-star rate can produce very different short-term outcomes between players even though the published probability is identical, while the 80-pull and 120-pull rules provide defined upper boundaries for specific banner outcomes. Planning around those published thresholds gives a clearer spending range than increasing the purchase amount after each unsuccessful pull.